Friday, April 16, 2010

D2 TEAM-Sim GameTech award on ADL Co-LAB website

The Innovations in DoD Gaming Competition was designed to determine and publicize a use of game technology that is utilized in an innovative manner to accomplish realistic and effective military training. Thirteen games entries were submitted and evaluated on qualities such as innovative approach, training effectiveness, and replay value.


Will Wright, creator of the strategic life-simulation computer game “The Sims,” joined Frank DiGiovanni, Deputy Director, Readiness and Training Policy and Programs, Office of the Deputy Under Secretary of Defense, and Paul Jesukiewicz, Director, ADL Initiative to present awards to the winners of the inaugural "Innovations in DoD Gaming" Competition at the 2010 Defense GameTech Users’ Conference, held in Orlando, FL on March 29-31.


Two teams tied for second-place, and awards were given to Battle Command Training Center Joint Base Lewis-McChord (represented by Captain Jeremy Guy, Chief of Small Unit Training and Jon Sullenberger, SAIC Lead, Plans & Training Support) and D2 TEAM Sim 3-6 Air Defense Artillery Schoolhouse (represented by James Cimino, senior program manager). The exposure created at GameTech will allow all the winners to create more awareness and bring more attention to the possibilities afforded to military training via games.


Read more at:


http://www.adlnet.gov/Documents/Feature%20Stories/GameTech2010WrapupWinnersRepositoriesandPresentations.aspx

http://military-training-technology.com/mt2-home/227-mt2-2010-volume-15-issue-1/2701-team-orlando-organizations-initiate-two-new-gaming-awards-winners-announced-at-gametech-2010.html

Tuesday, April 13, 2010

D2 TEAM-Sim in MT2 e-Zine

D2 TEAM-Sim in April issue of Military Training Technology e-Zine
http://www.military-training-technology.com/mt2-archives/227-mt2-2010-volume-15-issue-1/2701-team-orlando-organizations-initiate-two-new-gaming-awards-winners-announced-at-gametech-2010.html

D2 TEAM-Sim appears in the April 2010 issue of the Military Training Technology e-Zine. MT2 attended the GameTech 2010 conference, and covered the "innovations in DoD Gaming" awards, where D2 TEAM-Sim was awarded 2nd place.

The Innovations in DoD Gaming competition was created by the Joint ADL Co-Lab to determine and publicize how game technology is utilized in an innovative manner to accomplish realistic and effective military training. Frank DiGiovanni, Deputy Director, Readiness and Training Policy, and Programs, Office of the Deputy Under Secretary of Defense, and Paul Jesukiewicz, Director of the ADL Initiative presented awards to the winners. Of the 13 entries, the II Marine Air-Ground Task Force Expeditionary Force Simulation Center, Camp Lejeune, Luke Devore and Tess Reavis, Site Manager at Cubic Applications, Inc. took first place. Two second place awards were given: one to Battle Command Training Center Joint Base Lewis-McChord, CPT Jeremy Guy, Chief of Small Unit Training and Jon Sullenberger, SAIC Lead, Plans & Training Support and one to D2 TEAM Sim 3-6 Air Defense Artillery Schoolhouse, James Cimino, Senior Program Manager.

D2 TEAM-Sim wins Innovations in DoD Gaming competition

New Patriot Training 'App' Wins Gaming Competition Award

"Launcher Dogs: March Order and Emplace" application, developed for Patriot crew drill training, was selected as one of the second-place winning entries in this year's Innovations in DoD Gaming competition sponsored by the Office of the Secretary of Defense Advanced Distributed Learning Co-Laboratory (ADL Co-Lab). The award for creative application of a game product was presented on March 30th at the GameTech 2010 conference in Orlando, Fla.
Launcher Dogs is an interactive, self-remediating program to help soldiers learn how to setup the major end items of the Patriot air and missile defense system. It reinforces classroom training by allowing the soldier to study anywhere, anytime via the Internet and using a handheld device such as the Apple iPod touch or iPhone. It complements traditional training methods and allows for individual development needs.

The application is part of a larger interactive multimedia instruction (IMI) platform that is in development and currently being evaluated by soldiers at Ft. Sill (Oklahoma). The IMI platform includes an avatar instructor, video, simulation, a self-assessment feature and more. Jim Cimino of D2 TEAM-Sim explained that having a variety of interactive components gives instructors great flexibility in designing the overall training. "It's about creating engaging and impactful instruction. It's also about delivering a fun experience, which motivates people to learn and gives them the tools to complete training 'refreshers' more regularly."

Developed in partnership with Raytheon, the handheld device application was created by observing soldiers' step-by-step procedures and tasks in setting up the Patriot system. The end result is a detailed, life-like simulation with text and audio instructions that guide a soldier through the tutorial.

"Training is a critical component of delivering a total quality program to our customers," said Dave Hartman, Business Development for Patriot Programs, IDS. "The development of Launcher Dogs supports the Army's desire to modernize training and use digital applications to provide a more engaging learning experience for soldiers. By developing new training tools, we are able to help our customer find more effective and efficient ways to help soldiers attain the necessary skills to do their jobs."

Betty Lau, CEO of Appliedinfo Partners, Inc., emphasized: " Beyond improving the user experience, IMI learning has the potential to decrease the amount of time for Patriot training (currently a 10-week program). It may also present an opportunity to reduce the amount of Patriot hardware needed to support training."