James Cimino, Director of Technology Innovation for D2 TEAM-Sim, will be giving two presentations at this year’s MODSIM World, to be held on October 13th – 15th in Hampton VA. MODSIM World is a unique multi-disciplinary international conference for the exchange of modeling and simulation knowledge, research and technology across industry, government and academia.James will be giving two presentations on Wednesday afternoon as part of the Defense Applications of Serious Games & Virtual Worlds track. The Serious Games & Virtual Worlds Track, chaired by Dr. Benjamin Bell of CHI Systems, Inc., will explore all dimensions of serious games and virtual worlds, including those relating to the broader MODSIM World 2010 tracks. By exploring the applications, technologies and future directions of serious games and virtual worlds, this track intends to challenge traditional perspectives, cultivate new ideas, and foster dialogue focusing on how these capabilities can extend the reach of modeling and simulation.
The first presentation is entitled “Leveraging Gaming Technology to Deliver Effective Training”. The best way to engage a soldier is to present them with training content consistent with their learning preference. Blended Interactive Multimedia Instruction (IMI) can be used to teach soldiers what they need to do, how to do each step, and utilize a COTS game engine to actually practices the skills learned. Blended IMI provides an enjoyable experience for the soldier, thereby increasing retention rates and motivation while decreasing the time to subject mastery. And now mobile devices have emerged as an exciting new platform, literally placing the training into the soldier’s hands. During this presentation, James will discuss how we leveraged commercial game engine technology, tightly integrated with the Blended IMI, to train soldiers on both laptops and mobile devices. We will provide a recent case study of how this training is being utilized, benefits and student/instructor feedback. This session’s paper was also selected to be included as part of the proceedings for this year’s MODSIM World.
The second presentation James will deliver that afternoon is entitled “Leveraging M&S in Soft Skills Training for the DoD”. Soft skills, also called “people skills,” are typically hard to observe, quantify and measure. These skills have to do with how we relate to each other: communicating, listening, engaging in dialogue, giving feedback, cooperating as a team member, solving problems and resolving conflicts. Most of the soft skills training is scenario based, utilizing written or video-based scenarios, with limited or no branching, as well as quantitative feedback. This paper will outline a game-based approach to configurable, scenario-based, soft skills training. In this presentation, James will discuss the application of realistic visual behavior cues (e.g. body language, vocal inflection, facial expressions) and how these can benefit the learner. Using the concept of a “virtual vignette,” this presentation will show a prototype system intended to teach suicide prevention and provide qualitative feedback to the learner.
To learn more, or to register for MODSIM World 2010, go to: http://www.modsimworldconference.com/track_games.html#01

